Hey all
I’m sketching out a node which is essentially like a Recorder to parallel the existing Player (i.e. it would record out textures to disk on a background thread).
Does anything like this already exist?
Elliot
Hey all
I’m sketching out a node which is essentially like a Recorder to parallel the existing Player (i.e. it would record out textures to disk on a background thread).
Does anything like this already exist?
Elliot
ok, here’s my attempt:
the biggest issue with my recorder is that it doesn’t support DXT / DDS (i can’t find a way to encode to DXT without 3rd party libs).