Record user contour / depth stream from Kinect1

hey guys, thanks for answering.

for now I tried // kinect-recoding-02.zip // in

even though writing to ssd (i7-4720hq, gtx970m, 16gb ram laptop) the process slows down or blocks the actual live view of the kinect in the renderer.

For now I will try with @id144’s advices and hope to get more performance. Otherwise I will try the readback thingy, which approaches parallel vs async reading/writing :)