Record/playback of values

I there a means to record and playback all channels?
I am trying to record my interactions and the audio responses in live performance to then playback to render frame-by-frame (incremental) at much higher resolution than I could do live, then edit everything together with audio sync in editing software to render as a fixed video output.

Is there an easy way to just record/play all value in channel browser? timeliner? kairos? mtr?
(ok that last one’s maxMSP :)

Is there a hard but not too hard way? I’d be handling between 50-100 values.

Timeliner integrates Audio Analysis Stream recording in order to play it back frame by frame, it uses VL.StreamRecorder (included in the nuget) offering a mechanism to record any type to the disk.

A way to record values into the tracks in the Timeliner is still missing but planned for next releases.

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Thanks, super-useful on the audio.
In the meantime for the rest, I’ve decided to just wrap the ‘Recorder [animation]’ in a process that so they all take the same globals and can otherwise inline with a public channel on the in or out, using the (slightly modified) channel path as filename to save/load. Feels dirty, but works well enough for this project for now, and pretty clean to just inline, although a bit of a chore to find all the channels in my recursive messes of patching, so still accepting other options.

here’s the workin’nough patch.

recorderererer.vl (76.5 KB)

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