Hello!
I am stuck with a really simple function :
I have an audio file.
I want to play it for a random n time, and pause for a random n time.
it is basically a player that goes on and off randomly.
But I cannot figure out how
I tried timerflop, two flipflops, two LFOs, but there is always something that does not allow me to connect from one side of the timer to the other.
I tried queue, but I do not understand how I am supposed to use it.
It would be nice if I could have a direction on how to do it
Ok, I tried Monoflop, and indeed, it could be right direction…
Here is what I want to do…
I guess it is super logical, but I don’t see the way out…
classic, just put a framedalay node inbetween, then you can connect. you try to control the player by its own output and this wont work in the same frame.
the Trigger node sends a bang in random intervals and the toggle then simply changes from true to false ie, play to pause. that should give you random intervals of play and pause time.