ft
October 22, 2010, 6:48pm
1
I think I have something that might be a bug in either the queue and buffer nodes or in the plugins that have a texture out pin.
I tried this on 24.1.
The queue (or buffer) won’t store textures coming from a plugin…
See attached patch…
texture plugin queue+buffer problem.v4p (13.2 kB)
beyon
December 4, 2010, 11:49pm
2
I am also having problems with the queue (EX9.Texture) in beta 24 & 24.1
Have a shader that needs texture feedback from last frame to work but having a queue with Frame Count = 1 (same patch works in beta <24) gives the same result as you get when using no queue.
https://vvvv.org/sites/default/files/imagecache/large/images/generalBinaryDuo_2010.12.04-23.04.41.jpg
Guess this change of behaviour might somehow be related to the queue (EX9.Texture) bugfix in vvvv45beta24?
joreg
December 21, 2010, 9:29pm
3
both confirmed,
but they have different causes. while beyons find is fixed for beta>24.1, see Strange shader behaviour in feedback situation - bug - Forum ft’s find is a deeper problem in the current Queue (EX9.Texture) implementation and will take some more time to see a fix.