I mean whatever it takes really, but I know that if we want to show an image on a quad 9/10 times you want to show that image undistorted. Right now, all modes of the quadrenderer distort the image if the aspect ratio of the render window changes.
At least that’s what I always assumed the Size Mode referred to.
Ah okay, the image doesn’t distort then, but the behavior is still not right. I created a patch with 2 render windows now, with very different aspect ratios to better show the difference.
But for Fit In, we should always see the whole image and 2 sides are always touching the edge of the renderwindow. For Fit Out you never see any black bars and the image always fills the render window such that its at the smallest possible size without showing black bars.
@yar please start a new topic when talking about skia (this topic was about Strides QuadRenderer). and when claiming something doesn’t work, please take the time to clearly describe what you see as opposed to what you expect.
@joreg Thanks for pointing out the difference, because it wasn’t clear from the thread that we were only talking about Stride!
I’ll definitely start a separate thread; thanks for bringing that to my attention. Thank you, @seltzdesign, for reporting the issue in a separate thread!
I’d just like to point out that I’ve already explained what I’m talking about in the previous thread; I’ll just copy it over from there. Nothing has really changed. Please understand that it’s quite difficult to describe this sort of problem, because it’s hard to distinguish a ‘feature’ from a ‘bug’.