Hi, I’m using a projector light in vvvv and I am preojecting an image onto a plane. Is it possible to have it shine through the plane, like in reallife on fabric?
Did you try subsurface scattering…? I think its working pretty good with spot light but really good with other light…
I have but it does something completly different if i connect it to the PBR Material
Do you have a specific way of patching in mind?
yoScattering2.vl (44.2 KB)
Maybe something like that?
Thanks! Unfortunately it somehow doesnt work for me, i think bc my plane which is projected is an imported 3d model or bc my projector light is what is projected onto the plane
