Hallo, after applying a force to a pointcloud, how to store the original position and get back to it?
tx
S.
Have you already tried something? What worked, what didn’t?
This is a modification of a patch posted in the Dissolve contribution, it works… a bit rough tough.
S.
Dissolve and back.zip (195.1 kB)
download the latest version of dx11.pointcloud here:
and open the helppatch of “Target (DX11.Pointcloud DynamicBuffer)”
there is a simple example how to move particles to their original position after applying forces.