I got a problem using the “Player(EX9.Texture)” node, i want create dynamic spreads with node, but it seems can’t? when input spreads cahnge ,but output doesn’t ??
The real face is i want to combine particle(spreads) & player(node) and control the image sequences playback in certain situation . but seems particle has (life time) can’t sync the player(node) & particle(node) spreads…