I want to put the spheres on positions of the box vertexes.
Box have eight vertexes, but twelwe polygons - three
vertexes on each. Finally it is 36 vertexes, but i need only one sphere in each box vertex.
*the vectors get converted to Strings
*Strings get spectral addition with given BinSize
*Bins are sorted
*Bins are cleaned
*Bins get splitted
*Strings get reconverted to values.
“dirty hack”, but seems to work very reliable.
contains an older module Clean (String Spreads), which is contained in the zip.
BTW: Count node (which I was add) shows only 24 vertices, not 36 as I think. Are the polygons in general represented like quads with two faces or like separate triangles?
When I use externall .x file it has list describbed VertexDuplicationIndices inside. This list coud be helpfull for removing duplicates. Can VVVV read this part of file?
BTW: vertices in .x file arent well organized - one should be placed on the one side of form, next one on the opposite side or somwhere else. How to manage them?
VertexDuplicationIndices is not accessible. this would require some extra coding on the inners of XFile (EX9.Geometry Load) which is not…ahem scheduled right now…