PixelTopLeft

Can anyone tell me why the client bounds on Skia Renderer is same as in DIPTopLeft?

Seems to be something incorrect
Obviously if you display something in pixels it need conversion

As long as you’re on 100% DPI scaling, pixel and dip are the same. Does that explain?

Yea, I guess this explains it pretty much, hover the concept is unobvious (why call pixels something isn’t actually a pixels but pixels * pixelFactor) is there any correct formula references around?