Hey there,
for a course project I want objects to fall down and collide with the silhouette of a person which I record via kinect. I’m using the 64 bit version of vvvv in combination with the kinect 2 and just noticed that Box2D and bullet are not supported in the 64 bit addonpack. Now I need a neat workaround to replace the physics engine or a little help with the ODE since I didn’t find much information about it.
This is my first try with v4 and unfortunately I have not enough time to learn all from scratch cause I need to present my weekly progress to my professor (which is not much so far).I don’t even know how to start to implement or simulate physics so I’m grateful for any help I can get!
kinect2_collision.zip (152.5 kB)