Hey there,
Making a round of updates on the VL.Wekinator help patches. None of them seem to run properly : Update
does not seem to be running at all and the help browser constantly displays the Loading animation next to them.
EmitException: "D:\Documents\dev\libraries\VL.Wekinator\help\Explanation Introduction.vl.1.5.cs(330,40): error CS0315: The type '_Explanation_Introduction_.__AdaptiveImplementations__U40UhGQC1ALN7QcBY75oSe' cannot be used as type parameter 'AdM' in the generic type or method 'OSCClient_C.SendMessage<T, AdM>(string, T, bool, bool)'. There is no boxing conversion from '_Explanation_Introduction_.__AdaptiveImplementations__U40UhGQC1ALN7QcBY75oSe' to '_VL_IO_OSC_.IO.OSC.IAdaptiveArgsToData<VL.Lib.Collections.Spread<float>>'."
Full error
EmitException: "D:\Documents\dev\libraries\VL.Wekinator\help\Explanation Introduction.vl.1.5.cs(330,40): error CS0315: The type '_Explanation_Introduction_.__AdaptiveImplementations__U40UhGQC1ALN7QcBY75oSe' cannot be used as type parameter 'AdM' in the generic type or method 'OSCClient_C.SendMessage<T, AdM>(string, T, bool, bool)'. There is no boxing conversion from '_Explanation_Introduction_.__AdaptiveImplementations__U40UhGQC1ALN7QcBY75oSe' to '_VL_IO_OSC_.IO.OSC.IAdaptiveArgsToData<VL.Lib.Collections.Spread<float>>'."
StackTrace:
VL.Lang.Platforms.Roslyn.TargetCompilation+<>c__DisplayClass6_3 { internal System.ValueTuple<Microsoft.CodeAnalysis.PortableExecutableReference, VL.Core.RawAssembly> <InitializeAsync>g__Emit|5(bool includeSource, System.Threading.CancellationToken token, VL.Lang.Platforms.Roslyn.<>c__DisplayClass6_2& ) { ... } }
VL.Lang.Platforms.Roslyn.TargetCompilation+<>c__DisplayClass6_0 { internal VL.Lang.Platforms.Roslyn.ProjectCompilation <InitializeAsync>g__Build|0(VL.Lang.Platforms.Roslyn.ProjectBuildRequest projectBuildRequest) { ... } }
VL.Lang.Platforms.Roslyn.TargetCompilation+<>c__DisplayClass6_1+<<InitializeAsync>b__1>d { private virtual void MoveNext() { ... } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task, System.Threading.Tasks.ConfigureAwaitOptions options) { ... } }
System.Runtime.CompilerServices.TaskAwaiter`1 { public TResult GetResult() { ... } }
VL.Lang.Platforms.Roslyn.TargetCompilation+<InitializeAsync>d__6 { private virtual void MoveNext() { ... } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task, System.Threading.Tasks.ConfigureAwaitOptions options) { ... } }
System.Runtime.CompilerServices.TaskAwaiter`1 { public TResult GetResult() { ... } }
VL.Lang.Platforms.Roslyn.TargetCompilation+<CreateAsync>d__4 { private virtual void MoveNext() { ... } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task, System.Threading.Tasks.ConfigureAwaitOptions options) { ... } }
System.Runtime.CompilerServices.TaskAwaiter`1 { public TResult GetResult() { ... } }
VL.Lang.Platforms.Roslyn.TargetCompilation+<WithCompilationAsync>d__43 { private virtual void MoveNext() { ... } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task, System.Threading.Tasks.ConfigureAwaitOptions options) { ... } }
System.Runtime.CompilerServices.TaskAwaiter`1 { public TResult GetResult() { ... } }
VL.Lang.Platforms.Roslyn.TargetCompilation+<VL-Lang-Symbols-ITargetCompilation-WithCompilationAsync>d__44 { private virtual void MoveNext() { ... } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task, System.Threading.Tasks.ConfigureAwaitOptions options) { ... } }
System.Runtime.CompilerServices.TaskAwaiter`1 { public TResult GetResult() { ... } }
VL.Model.VLSession+<CreateTargetCompilationAsync>d__118 { private virtual void MoveNext() { ... } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task, System.Threading.Tasks.ConfigureAwaitOptions options) { ... } }
VL.Model.VLSession+<UpdateRuntimesAsync>d__117 { private virtual void MoveNext() { ... } }
System.Runtime.ExceptionServices.ExceptionDispatchInfo { public void Throw() { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void ThrowForNonSuccess(System.Threading.Tasks.Task task) { ... } }
System.Runtime.CompilerServices.TaskAwaiter { private static void HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task task, System.Threading.Tasks.ConfigureAwaitOptions options) { ... } }
VL.Model.VLSession+<UpdateCompilationAsync>d__141 { private virtual void MoveNext() { ... } }
Repro steps :
- Clone VL.Wekinator
- Mark it as Editable in the launcher and start vvvv (using latest preview - 7.0-65
- Open the Introduction help patch in the Wekinator section
Observed the same behavior on latest stable (6.7
).
Cheers!
Offtopic : such an explanation patch that does not have any renderer, or things moving on the screen. There’s absolutely zero clue when you look at it that something is wrong/not working/not updating (apart from the console popping up), which is why I’d argue we still need an indication that Update is running :-)