hey there,
OpenXR is now part of the regular 2022.5 previews, right?
unfortunately it seems to be broken, i can’t get it running like it did in the 2022.5-0364-OpenXR build.
expected behaviour:
- set windows OpenXR-runtime to the device used
- run VR-patch
- device backend should choose respective OpenXR backend
this is what happens with the Oculus Quest 2:
- in 2022.5-0698
- Oculus backend is chosen → therefore no hand tracking
- in 2022.5-0364-OpenXR
- OpenXR backend is chosen → handtracking available
this is what happens with a different device that supports either OpenVR or OpenXR (and I can selectively enable/disable a backend)
- in 2022.5-0698
- when OpenVR and OpenXR are enabled → OpenVR is chosen (no handtracking)
- when only OpenXR is enabled → Dummy Api is chosen
- in 2022.5-0364-OpenXR
- when OpenVR and OpenXR are enabled → OpenXR is chosen (handtracking available)
- when only OpenXR is enabled → OpenXR is chosen (handtracking available)
So something got lost in the merge of the regular and the OpenXR branch :(
One other thing I wondered: Is it possible to enforce a backend?