Does Skia renderer performance matches your expectations?
Here’s me drawing 40K points on a grid. Now 40K may sound a lot but there are only 200 rows and 200 columns.
Skia on VVVV:
vs Skia on browser using CanvasKit:
It is odd to see that SkiaSharp can’t beat the Skia library that is compiled to be used on top of the browser.
Comparing this to Skiko, Skia bindings for Kotlin:
Files:
- skia-perf.vl (12.0 KB)
- Web: Code, UI
- Skiko: Code
There is a discussion about it on Twitter too. It looks like it is not VVVV or SkiaSharp’s fault here, but what SkiaSharp uses underneath.
I see the perf impact when I do anything slightly expensive, like showing a shadow.
However, I do not have enough programming chops to compare it to, say, Skia on a system programming language. Is it just me, or do you guys too feel it mono/SkiaSharp performance isn’t what you expected it to be?


