tekcor
March 6, 2016, 2:55pm
1
Hi there,
I was following the exchange format discussion and everything that has been said about geometry import export.
Currently I have the problem that I am exporting .obj files
and want to reopen them in vvvv with DX11.
In this attachemend there are two obj files that I wrote with vvvv.
They are actually opening in all other 3d programs without problem except vvvv.
I am not sure if the assimp geometry loader needs any specific obj layout.
Did someone manage to export obj and import it again in vvvv?
I used this structure
3D-Modelle
OBJ (oder .obj) ist ein offenes Dateiformat zum Speichern von dreidimensionalen geometrischen Formen. Das von Wavefront Technologies entwickelte Format wird von vielen 3D-Grafikprogrammen unterstützt und ist daher geeignet für die programm- und plattformübergreifende Weitergabe von 3D-Modellen.
Das OBJ-Format speichert geometrische Eigenschaften eines Objekts oder gruppierter Objekte, d. h. Ecken, Textur-Koordinaten, Normalen, Flächen und Glättungen. Optische Materialeigenschafte...
and also tried as proposed by catweasel and elektromaier in the obj exporter contribution
https://vvvv.org/contribution/obj-writer
obj exports from vvvv (962.1 kB)
The obj writer in Instance Noodles will work with assimp for import in vvvv. Might be your writer is fine already though- that obj you posted looks like it has NANs in it. Don’t know if that’s your problem but wouldn’t surprise me.
tekcor
March 7, 2016, 3:58pm
3
thanks kyle :)
I adapted to your system now and it works
The meshes look pretty cool. Some infos on how you generated them and what they are intended for would be nice :)
tekcor
March 10, 2016, 12:22pm
5
hey gegenlich. i am working on some sort of generative level editor.
will post more about it when it is more evolved…