Obj importer questions

Hi there,

I was following the exchange format discussion and everything that has been said about geometry import export.

Currently I have the problem that I am exporting .obj files
and want to reopen them in vvvv with DX11.

In this attachemend there are two obj files that I wrote with vvvv.
They are actually opening in all other 3d programs without problem except vvvv.

I am not sure if the assimp geometry loader needs any specific obj layout.
Did someone manage to export obj and import it again in vvvv?

I used this structure

and also tried as proposed by catweasel and elektromaier in the obj exporter contribution
https://vvvv.org/contribution/obj-writer

obj exports from vvvv (962.1 kB)

The obj writer in Instance Noodles will work with assimp for import in vvvv. Might be your writer is fine already though- that obj you posted looks like it has NANs in it. Don’t know if that’s your problem but wouldn’t surprise me.

thanks kyle :)
I adapted to your system now and it works

The meshes look pretty cool. Some infos on how you generated them and what they are intended for would be nice :)

hey gegenlich. i am working on some sort of generative level editor.
will post more about it when it is more evolved…