"Not Found" after saving an .sdsl shader

Hello people,

Having a small issue,
When programming a custom .sdsl shader, it happens very often that after saving the .sdsl file, in VVVV the node representing the shader show the error :

NotFound : {NodeName}
last seen via
    dependency : VL.Stride.Rendering.EffectShaderNodes
(D:\User\Documents\Projects\ProjectName\vvvv)
category: Stride.Textures.Mixer

Then i have to restart VVVV for the error to disappear and my node to work again.
I’ve tried F9 & Right Click > Compile / Recompile on the node, both seem to work “sometime”.

Version is VVVV gamma 7.0 preview-0.233
Thanks for your help

any chance you can give us a step-by-step description of how to reproduce this?

It seems to happen randomly, but now I expect it to come from certain compilation errors.
I’ll keep experimenting with shaders and come with a clear test setup when I understand the pattern.

2 Likes