Dear all,
Timeliner seems a bit mysterious to me.
I want to create the following Countdown-Animation:
Waiting for a initial Bang to play a “are you ready?”-Message
When Bang comes, playing the “are you ready?”-Animation
Waiting for a second Bang to play the Countdown
Play Countdown ;).
If the Countdown-Bang hits while the “are you ready”-Animation is playing, it should directly switch to the Countdown-Animation.
Shouldn’t be that hard… But somehow it’s not doing what I want. Guess its a 30-second-job for someone knowing the Timeliner :-).
Would be awesome if someone can show me!
All the best! Julez
countdown.v4p (9.9 kB)
joreg
April 7, 2014, 11:56pm
2
try: in the automatakeyframe that holds
onReady play
to add in a second line
onCountdown next
thank you joreg, we’re getting closer!
now there’s only one remaining issue:
if the animation stops after the first part and waits for the Countdown to be hit, I have to hit the Countdown twice . Shouldn’t it do the job with just one bang, too?
By the way, what does the “AllInOne”-Checkbox do?
thanx and best, Julez!
https://vvvv.org/sites/default/files/imagecache/large/images/timeliner_0.jpg
joreg
April 8, 2014, 12:47pm
4
indeed that seems to be a bug. as a workaround i can only suggest to move the handling of play/pause to outside of the timeliner using its Play .
ah okay, too bad. And yes, with a bit of workaround everything works.
Thank you for your help!
Best, Julez