hallo, I`m new of v4.
For my project I need to discern different shapes from camera-video.
I have tried to connect the camera with vvvv and adjust the quality of video. There is a darkgray square(handkerchief) in the middle of video. https://vvvv.org/sites/default/files/imagecache/large/images/vvvv1.png
thanks ggml.
i have tried the “framedifference”.
When i want to dicern the change of different angle, what could i do?
Should i cut the video into 4 parts? and how can i do it?
every angle means a function, wenn i crease “a” (see the picture), the programm should send a signal-a. wenn i crease “b”, the programm send signal-b. etc.
If you want to put a quarter of your image on a quad, you need to transform the texture, so connect a transform to the Texture transform and play with the values. But that is not really what you want to do here.
What could work, is take some pipet colors, get an avarage Mean (spectral), put it in a queue, and just keep on comparing if you get more white or black. Use HSV (color split) to get the “value”.