More RigidBodies than there should be

Hi folks,

I’m trying to set up a floor with walls in Bullet 3d. Somehow everytime I create a (rotated) Wall, the floor is getting duplicated and roted aswell. Anybody knows what I’m doing wrong here?

Greetings,

Alex

https://vvvv.org/sites/default/files/imagecache/large/images/screenshot_3.jpg

WallBouncer.zip (13.3 kB)