Make scene default clear color black

I have quite a few times run into issues that I spent a lot of time tracking down to scenewindow and scenetexture do not have black as default clear color.

Could it please be black, like renderwindow and rendertexture?

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I think it’s implemented like this because a SceneWindow/SceneTexture also applies ToneMapping by default

@readme isn’t black black, regardless of tone mapping?

Now thinking a bit more about it, it is actually fine if it is not black, as long as it is obviously not black, ie. a brighter gray.

personally i found a darkgray background useful several times when no light-sources were available in a scene and unlit (therefore black) object could still be seen on top of the slightly lighter background…

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the problem with the current color is that it looks black, so it is easy to miss.