Line thickness

Hey ho,

I am currently testing how to make lines kind of work as in vvvv-beta. At the moment I am trying to make this with Stride. The only thing I don’t really understand is how make the line thicker. Am I missing something or is it not available with this approach?

If you mean LinesStrip geometry, it’s bound to 1px wide, you need to use geometry shader and convert lines to quads, then you can have width

ah ok, so this right here is just a set of points connected via linesstrip?
LineWidth.vl (34.0 KB)