thanx to bjoern and tonfilm I managed to patch a patch (?!) where I can scroll horizontal over a some pictures.
problem is now: I have a setup with 3 monitors (a dualhead 2go plus a secondary output on my graphicscard (radeon x1650 agp) I have 2 renderers, one (1024x768) on the secondary output monitor and one (2048x768) on the dualhead.
if I have them both on the dualhead part of my monitors, the performance is great, no problem, but if I put the small renderer on the secondary output monitor the performance is bad, and I do not even have it fullscreen!
I dont really get this, is there a solution or should i just by a triplehead2go?
my patch is in the attachment, could somebody please have another look at this?
as soon as you have two renderer on two outputs, it is all rendered twice, in bad cases this would be double memory use and double performance. so yes, buy a triplehead, having one renderer leads to best performance.
but i have seen some disconnected pins with spreads in it, and the GetSlice was getting the pictures just the same way as they are already in the spread. only difference was, that the first picture was put at the end again.
and there was a * 2 at the first transform, if you just want to have an offset to adjust the screen displacement, that would be a +.
as soon as you have two renderer on two outputs, it is all rendered twice, in bad cases this would be double memory use and double performance. so yes, buy a triplehead, having one renderer leads to best performance.
but i have seen some disconnected pins with spreads in it, and the GetSlice was getting the pictures just the same way as they are already in the spread. only difference was, that the first picture was put at the end again.
and there was a * 2 at the first transform, if you just want to have an offset to adjust the screen displacement, that would be a +.
ah, i see what you mean, this is because of the different aspect of the screens. but vvvv has a professional solution for distributing one content over multiple screens using the MultiScreen and MultiViewport modules:
ah, i see what you mean, this is because of the different aspect of the screens. but vvvv has a professional solution for distributing one content over multiple screens using the MultiScreen and MultiViewport modules: