the fact is that the depth and the rgb are not from the same camera. And the player is cut out of the depth map. So you have to align them before using the player to mask the rgb.
here is a thread with some help, take a look:
the fact is that the depth and the rgb are not from the same camera. And the player is cut out of the depth map. So you have to align them before using the player to mask the rgb.
here is a thread with some help, take a look: