There seems to be a bug
Stable 5.2
If you carefully read the message you can see that you are somehow mixing types.
When opening the channel browser: does it say Integer32
?
Either:
F6
, remove the channels and click Save. Then hit F9
Btw. I am curious. What do you need the global channels for?
I would advise only using them when itβs about connecting different instruments, machines, worlds. Donβt use them in patches that should be modular/reusable in their nature. Accessing βglobal variablesβ is like using Spiderweb-Glue. You donβt use it to build houses or libraries. Itβs high-level stuff for the end-user building projects.
@gregsn Looks like you are right. Maybe it was created as Integer32 before and thatβs one reason why it ended up with this error. Thanks for your help!
Iβm making a rich UI application with the ability to edit, save and load βscenesβ. I use global variables to do this, I store the application cells there, to be honest I even store the βopen editorβ, βshow menuβ variables there. Itβs not a library or anything like that, itβs a specific application, by programming this application Iβm just trying to find out if all the things Iβve wanted to create for a long time are possible.
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