hi all,
I want to sample from texture array per instance while multiplying my image with a control texture. it throws no error but it seems like the operation is ignored. I want to avoid baking the effect directly into my texture array.
hi all,
I want to sample from texture array per instance while multiplying my image with a control texture. it throws no error but it seems like the operation is ignored. I want to avoid baking the effect directly into my texture array.
What kind of Sample nodes are they? Both look the same…
they are broth from the vl.addonspack for sampling from texturearray. the second one does not sample from an array; I assumed that it worked since the node outputs a preview of my texture. @bjoern