I’m trying to play with ImportType attribute:
using Stride.Rendering.Voxels;
using VL.Core.Import;
[assembly: ImportType(typeof(VoxelMarchBeam), Category = "Stride.Rendering.Voxels")]
namespace VL.Stride.Rendering.Voxels
{
[ProcessNode(Name = "VoxelMarchBeam")]
public class VoxelMarchBeamNode : ProcessNodeBase<VoxelMarchBeam>
{
// ....
public virtual void Update(out TInstance output)
{
output = Instance;
}
}
The problem:
Funnily in here it shows correct category:
Via forwards this works correct





