Hello my question is quite simple.
I want to use flash alpha channel to use various swf in differents layers, but i see the background dont have alpha properties when pass to GDITexture Node
I use LumaKey sahder but i think its not the better way, because flash has his own alpha channel.
my config is
Rendered(Flash)>GDITexture>Quad>Group
Rendered(Flash)>GDITexture>Quad>Group>Renderer
TY :)