Hey everybody,
I try to scale the image that comes from the MediaPipe to the whole window.
I looked in the help browser but couldn’t find anything in the mediapipe patches nor something for IRenderer.
Thanks in advance!
Hey everybody,
I try to scale the image that comes from the MediaPipe to the whole window.
I looked in the help browser but couldn’t find anything in the mediapipe patches nor something for IRenderer.
Thanks in advance!
It is not possible AFAIK… if you want to use the texture from the webcam as a separate layer, you need to implement a workaround here: Grab the webcam texture in vvvv and then send it via Spout or NDI to a virtual camera. You can then select this camera as an input for MediaPipe.
For reference: VL.MediaPipe - #41 by chk
Oh wow :/ Thats a shame! Ok I will have a look. Thanks for the help
Weird, I remember trying exactly that back then, and for me it only worked when setting the resolution to 640*360 - like also written in the other VL.MediaPipe thread. But now I tried it again, and apparently it works, when setting the resolution and then restarting the patch! Awesome!