Hey fellas!
I’m trying to incrementally rotate a BezierPatch, as you can see here:
https://vvvv.org/sites/default/files/imagecache/large/images/start.png
BUT, for every hit of the HIT bang, the mash also go little bit bigger.
https://vvvv.org/sites/default/files/imagecache/large/images/rotate-Renderer_2015.05.14-19.49.08.png
when I switch the direction, it go back to original dimension AND start again to grow after reach the zero degrees.
what is the right way to do it?
rotate.v4p (29.4 kB)