How to have physics enabled on objects when it’s been dragged by an aircraft
i also need to render a rope that is tied and being dragged. Multiple ropes from the aircraft, is there a way
The toys being dragged are now child entities (reffered it from help browser)
thank you sooo much for looking at my pursuit
joreg
3
VL.Stride does have experimental support for physics, see the “Physics” section in the helpbrowser to get started.
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my project expanded now i am planning to instance multiple model entities with children, how to do it…iam dropping the vl file here
21-26-07_000_raptor draexperimental.raptordupli.vl (266.1 KB)
need these from the video duplicated in gridsread