Hi all
I give up trying to do this on my own.
I’ll pay anybody US $100 to make me a patch that will take a video feed (say a webcam or filestream) and send it multicast over a network and another patch for a second computer to receive this stream and display it (either either videoout or videotexture)
I tried using BigFug’s plugins and got close, I probably messed up with some setting somewhere so if you use them you’ll have to provide specific instructions on how to use them.
Once it’s done and we are both satisfied I’ll post it here again under a creative commons license (share and share alike)
I have tried to do similar with asstring(texture) and udp, but it seems to max out, I’d actually be intrested in getting that working even with low frame rates, is actually possible, by breaking it into samller peices or is there just too much data?
I’ve got the same problem, they appear in the list of node’s but when you try and create one, nothing appears, a bit like the mystery .fx files that do the same…
I had this plugin working fine on my old network. When I upgraded to gigabit, it stopped. After several hours of poking about testing UDP and TCP was working fine I eventually googled out the solution :