MeshMaskedByTexture2.zip (40.3 KB)
Ah, ok, well I’ve output my mask flag and select after readback, not as efficient, but at at least a solution for now, also stops the geometry output being culled however.
Thanks for your knowledge!
MeshMaskedByTexture2.zip (40.3 KB)
Ah, ok, well I’ve output my mask flag and select after readback, not as efficient, but at at least a solution for now, also stops the geometry output being culled however.
Thanks for your knowledge!