if automata doesnt do what you expect, it is good to save and reopen the patch.
btw. what you did with the ‘timeout’ event, is the same as the reset condition frank added. this saves a lot of transitions, from each state to the initial state.
yes, the patch was updated by frank. his improvement adds a transition from each state to the initial state.
but i have good news, i am in contact with stefan duffner, who is the developer of Qfsm. he liked vvvv and will add an export option for vvvv automata code. then the conversion step with my patch will be obsolete.
he sent me the source code today, haven’t compiled it yet. but according to his mail, there will be a window with the automata code, which will update itself in realtime if you change the drawing of the automata… magnificent!
yes, the patch was updated by @frank. his improvement adds a transition from each state to the initial state.
but i have good news, i am in contact with stefan duffner, who is the developer of Qfsm. he liked vvvv and will add an export option for vvvv automata code. then the conversion step with my patch will be obsolete.
he sent me the source code today, haven’t compiled it yet. but according to his mail, there will be a window with the automata code, which will update itself in realtime if you change the drawing of the automata… magnificent!
I have used the original tonfilm converter in the last project and it saved me from going insane. so thanks for that
wasn’t aware of franks addition. will check it out though.
gz for the qfsm development. only thing better would be if a rightclick on the automata node opens some stripped down version of qfsm directly without the roundtrip with the code :)