Hello! How do i use linearGradient in gridpoints(2d) to have the equal gradient in every single element?
hei giulia,
any chance you can post a patch that you’re working on, or a drawing of what you want to achieve? otherwise it is a bit hard to guess what you’re after.
key here is that you cannot use the Position input of the Circle to distribute the circles, but use a TransformSRT below the Circle instead. then the gradient is applied locally on each circle.
GridGradient.vl (12.8 KB)
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