Hey, don’t know if this is a question or a bug report. Maybe both.
I have a GlobalChannel for a camera (model) that is created via the SubChannels node like this:
I can access it using a GlobalChannel node just fine:
Storing a preset also works:
It gets written to disk in a folder called presets that resides beside my patch.
The XML also contains the correct values.
Recalling does nothing though:
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The stored preset “becomes available” only after restarting vvvv.
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A preset can only be triggered once. Triggering it twice in a row doesn’t work. One has to trigger another preset in between. Which makes it unfortunately unusable (without some hacky workaound) for my intended usecase: Move the camera “manually” and by pressing a button return to a predefined position.
Are these bugs?
Another one I encountered:
When having two presets and creating a third and trying to recall the last one (without restarting vvvv) will trigger one of the first two presets.
Tested with:
7.0-0287