Hi people,
I wondered if it was possible to apply a single transformation to a spread of objects or meshes? I tried to twist a spread of boxes as if it was only one mesh (with arbitrary point and apply transform) but all objects are transformed the same way, whereas I want the transformation to be “distributed”…
Thanx a lot brothers!
aR
ggml
October 30, 2008, 12:16pm
2
probably this
transform binsize.v4p (14.9 kB)
Hi ggml,
I badly explained my problem, sorry ;)
Actually I want to apply transformation to points/vertices that form the objects/meshes
ggml
October 30, 2008, 1:50pm
4
for a quad, use arbitrary point and clone the unmodified points to the maximum number of spreads that one of the modified points has, methinks
spread_a_point_of_a_quad.v4p (16.2 kB)
Yeah ggml that’s it, but using transform nodes…
Here is a (I hope) simple patch of what I want to do. This one has only one object, but the problem remains the same as with a spread of objects.
rotate_points.rar (5.4 kB)
kalle
October 30, 2008, 4:01pm
6
I’m not quite sure about your goal.
but maybe you find some use for
ArbitraryPoint (EX9.Geometry).v4p
ArbitraryPoint (EX9.Geometry Vector).v4p
you find them at kalle.Modules.EX9.Geometry .
frank
October 30, 2008, 6:30pm
7
Or may be you are talking about this? ;P
transform_rotate.v4p (10.8 kB)
Thanx dudes,
Look at this, maybe it’s clearer…
rotate_points_2.rar (8.0 kB)