Filling the mesh

Hi guys! I’m sure someone already solved this, but I cannot find it…

I wanna create a mesh from a set of points. Creating the indices is always complicated, especially in case of concave figure. Almost impossible (for me) without knowing the points before

https://vvvv.org/sites/default/files/imagecache/large/images/Poly3_2012.05.17-00.09.19.png

Polygon (SVG) seems to works well, but Polygon (Ex9.Geometry 2D) make a mess. Unfortunately I need it in EX9, someone can help me?
nic

Poly3.v4p (11.7 kB)

Second render pass? (Or am I too optimistic?)

have a look at @velcrome))´s ((contribution:pathgeometry
especially the earclipping node.

@io – sorry what means Second render pass?

@bjoern – yes, I need something like this! do you know the name of the node that perform the earclipping?

It’s possible to send a message to @velcrome? I’d like to send him a mail or a PM, there is some way trough this forum?
n