round(0.5) = 0 but it has to be 1 !
arctan() is not implementet
DIV and MOD gives wrong results!
ARG has bugs
COTAN has bugs… etc etc
round(0.5) = 0 but it has to be 1 !
arctan() is not implementet
DIV and MOD gives wrong results!
ARG has bugs
COTAN has bugs… etc etc
ok. this node has some secrets… there is a little help page at FAQ Expr
round(0.5) = 0 but it has to be 1 !
i think this the default behaviour of the used rounding function - which does commercial rounding. values right in the middle between two integers are rounded to the next even number: round(0.5)=0, round(1.5)=2, round(2.5)=2, round(3.5)=4. while this helps bankers to distribute rounding errors between creditors and debitors, it may be somehow unintuitive to all mathematicians. trunc is usually your friend
arctan() is not implemented
try arctan2(x, y) which calculates arctan(x/y).
arctan2 handles the y=0 case quite nice.
DIV and MOD gives wrong results!
ARG has bugs
COTAN has bugs… etc etc
okok… i had some similar experiences sometime. can you give an example?
A DIV B should be
|A/B|
A MOD B should be
A - |A/B| *B
while | | are the GaussianBrackets aka floor()
Ex: in vvvv
3.6 MOD 2 is 0 but it has to be 1.6
3.6 DIV 2 is 2 but it has to be 1
oschatz:
ok. this node has some secrets… there is a little help page at FAQ Exprround(0.5) = 0 but it has to be 1 !
i think this the default behaviour of the used rounding function - which does commercial rounding. values right in the middle between two integers are rounded to the next even number: round(0.5)=0, round(1.5)=2, round(2.5)=2, round(3.5)=4. while this helps bankers to distribute rounding errors between creditors and debitors, it may be somehow unintuitive to all mathematicians. trunc is usually your friend
arctan() is not implemented
try arctan2(x, y) which calculates arctan(x/y).
arctan2 handles the y=0 case quite nice.DIV and MOD gives wrong results!
ARG has bugs
COTAN has bugs… etc etcokok… i had some similar experiences sometime. can you give an example? [[[[[[[[[[[[[[[[[[[[ùÃÃ
thanks, i´ll look into that…