Hello everyone,
when i use this example dx9ex-texture-share-example
or my own patch i have the following problems:
in 31.2x86
if i hide the renderer of the shared texture sender the reviever gets nothing
in 29.2x86
the reciever gets laggy images
in both cases if i compare the “from” renderer with the recieved renderer
the recieved renderer has a clear quality loss
is there any workarround with that ?