I’m trying to mask-out the Player from the Pointcloud. I figured out using the mask selection, but I can’t find out how to get the correct ViewProjection-Matrix in order to align the Player (Kinect2 Microsoft) Texture with it. Can it be calculated from the Kinects Intrinsics?
@antokhio Thank you very much for the hint. It is the RGBDepth that needed to be masked. I just didn’t really notice that that the Player’s default background ist Alpha=0, when trying that the first time.