Hey, i´m totaly new in dx11… and i have no idea how to draw a simple triangle in dx11 like the indexed triangle in dx9.
i´m shure there must be a simple way to do it.
… solvedhttps://vvvv.org/sites/default/files/imagecache/large/images/IndexedGeometryBuffer_triangle.png
just use mesh join. it is spreadable too.
https://vvvv.org/sites/default/files/imagecache/large/images/0_2014.10.22-23.02.07.png
ps: and bug vux for more useful Render State defaults