Decay

i miss the decay node in gamma. any chance to see the delphi code of the original to rebuild it ?

1 Like

Should be easy to build one by wrapping ADSR. I don’t know how the Decay worked in detail, but it is most probably a special case of ADSR… Can you describe the desired behavior?

the behaviour is like decay in beta works, you can filter/animate a float with independed in and out timings

I patch it like this when I need different In/Out animations:

InOutAnimation.vl (9.8 KB)

Probably there are different ways to do so.

Best,
Anton

thanks anton, yeah…there are different ways to patch this, i’m particular interested how the old decay works…that was the question :)

handle with care: vvvv beta Decay node implementation · GitHub

3 Likes

This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.