Is it possible to write a custom shader for skia? I want to do simple sprite sheet animations, but the fastest way I found using cliprect still scales poorly. Can’t use stride for this. I tried looking into the vvvv/skia git, but it shows empty.
in theory it should be possible but last time we tried it didn’t work properly yet so it is not exposed yet, but see SkiaSharp.SKRuntimeEffect if you want to give it a shot.