trying to make a tracking in v4 with the contour node…works pretty fine but: it eats a lot of cpu power (around 50% at 640/480 with 25fps) and at has a “big” delay (80 msec if a swich sync to none)…
Check if you can downscale resolution to a third or half by scale (dshow) - Depending onto your needs. May be rescaling it afterwards looks okay anyhow.
I was trying to get rid of some tracking latency on a project a while ago. I kept thinking it was latency created in the freeframe plugins but it wasn’t. It was the latency in the camera. Are you sure it is not from the camera?
hi nitro…im not tracking with a camera, i am getting coordinates out of an external tracking system. problem: they dont have ids and so i draw new objects in v4 and track them with the contour node…on this way i am getting unique ids for every point.
so mayby there is an idear how to solve this on a different way??