Complete list of nodes

is it somehow possible to access kind of a list with strings of all nodenames of vvvv from inside a patch?
e.g. parsing the vvvv.exe with an external tool?

somehow like this dirtyhack , but complete…

ListNodes (VVVV).v4p (2.3 kB)

Change Log

have a look at the “new nodes” section :)

btw there are currently 696 Nodes

küsschen,

already noticed…

perhaps you have a similar quick idea for this ?

btw: meanwhile i can show you more than one really elaborate workarounds regarding that GetID thing…

another not that important thing:

can you imagine a way to access kind of a list with strings of all pinnames used within vvvv from inside a patch?

well, don’t really need that.
but if there is a list of those pinnames as a txt-file :
i wanna have!

“perhaps you have a similar quick idea for this ?”

Maybe this one?

CallPatchID (vvvv).rar (1.3 kB)

thankyou,

no,

more like this.

several instances of a patch (module…) have to know their exact own identity themselve.

imagine a module writing some values in their own inlets in the parentpatch…

hereby i announce examples soon and a flood of modules you cannot imagine even if you knew me for long time ;)