Is there anything special I need to do when compiling a FreeFrame plugin in Visual Studio 2010? I’ve got my plugin (which is just the DetectObject plugin with the name changed, both the filename and name reported by getInfo) compiled to HeadTracker.dll and I’ve placed it in the “freeframe” directory but it doesn’t show up in the list of nodes I can create. I also tried drag-dropping the .dll into VVVV as suggested in the “Writing Freeframe Plugins” tutorial but it just shows up as IOBox (string) with the full path to the file as the data.
Any ideas what I should look into to get this working?