hello everybody,
i’m lost in the geometry nodes…:)
i’m trying to fill the inside of a 2D shape (created with contour) with a uniform cloud of points
i’ve tested with vector2points & delaunay nodes
but without success…
do i need to use the x y bounds of the shape
and add points with linearspread…
i’m sure there’s a more elegant/simple way to do this!!!
thanks
I hacked the contour plugin a little ;D
Its actually just setting a flag to -1 in CV_drawContour function to fill it. But its Red color only. Im still in C++ beginning (since a year now, its so complicated). Anyway if you set showContour to 1 and Thickness to 0, then its filled red.