Im doing a patch and i need to have the clear state of the renderer in 0 (zero) to achieve the effect what i want, but when i activate it in fullscreen the efect is gone, in fullscreen a nasty blinking white destroy the magic, exist some way to fix this?
right, thx for remainding, i also noticed that. make a renderer, switch clear to 0 and go to fullscreen → back/white flicker.
it doesnt flicker if the swap mode is set to copy, but it should work by deafault, i’d say.