Continuing the discussion from Blend (Mixer) problems:
what is the native way in gamma to overlay layers without the loss in alpha ?
blend question.vl (11.3 KB)
Continuing the discussion from Blend (Mixer) problems:
what is the native way in gamma to overlay layers without the loss in alpha ?
blend question.vl (11.3 KB)
just to make sure i understand correctly what you mean with “native way” for blending:
if you haven’t already, check out VL.Addons.Stride, which contains additional nodes for both points and may work more in the way you are used to (e.g. Blend (Stride.TextureFX.Mixer)) without having to write your own